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Sister Krone joins the house, which means another adult and another set of watchful eyes.
With the addition of Ray, the three continue to brainstorm their plan to escape, and Emma successfully pinpoints the location of the tracking devices that have been implanted in their bodies.
The children decide to play all-out games of tag as training for their escape, when Sister Krone volunteers to be it.
With the addition of Ray, the three continue to brainstorm their plan to escape, and Emma successfully pinpoints the location of the tracking devices that have been implanted in their bodies.
The children decide to play all-out games of tag as training for their escape, when Sister Krone volunteers to be it.